ADVENTURE has received the following awards and nominations. Way to go!
As mentioned before, we based our solution in the physics principle of quantum entanglement. Using as a base the article published in Science Magazine by Juan Yin and his team. But instead of connect to cities, we will connect Mars and Earth. Using Quantum Entanglement the information will be sent from one particle to its entangled pair, it will be sent at the velocity of light, but with the advantage again the actual system of communication (DSN) of the removal of the noise in the space. In this way we will set a satellite, that we named Adventure, that will generate the entangled photons with the methods of Juan Yin and his team. The big problem is that in the space there is noise, and it will cause problems with the entangled photons. We can use a similar method to the one they used to increase the intensity. In Mars, as in Earth, there will be placed a station that receive the photons and increase the intensity, and then place them in a "light-circuit". This light circuit will be in Mars, as in Earth, it will consist of a group of mirrors making a circuit with the maximum reflexive index as possible, and the less amount of mirrors to reduce the loss of photons (The circuit must be a triangle). We also need to set a initial signal, there are two options: The first one is to set a initiation code, the other one is to set an initial wave-lenght (with this solution we propose to use the photoelectric phenomenon to read the voltage, with a resistance we can toggle the system to read all the photons behind this activation wave-length, but the problem is that we will lose some photons reading their wave-length) . We also need to mention that with this system of communication we don not have to generate the entangled photons all the time, it just have to be generated in some convenient dates, when the intensity on the "light-circuit" is not enough to read, in other words when the total energy in the circuit is low.
We developed a web page to explain this to people and children, we also develop a video Game to simulate how this would be working.
We hope to achieve a new way to communicate with other planets and not just with Mars.
We need to mention that we propose two of this systems in Earth and two of them in Mars, one of them will be for reading the information and the other one will be for write it. In this way we can avoid some mistakes that we can face changing the states of the particles when observing.
We developed this project using React App framework, Unity, JavaScript and C#. The solution is a software simulation with Unity and a React web App for spread this ideas with the world.
We chose this idea because the fight to conquer the red planet is always an inspiring idea, in wich we will love to work or help sometime.
We had a lot of problems integrating the pysics idea with a simulation in Unity, specially making it visuable atractive. We had to ignore the real distances between Earth and Mars, and the distance that would have the satellite Adventure and the Earth.
We use many resources, especially all provided on the DSN, solving many doubts about communication with Mars, we also use many resources about the rovers on Mars and how they communicate as well. We use the resources on Mars to find a particle solution based on the qualities of Mars. We also use resources like some scientific journals such as Science.
React Page: https://suulcoder.github.io/adventure/
Video of Demo Simulation: https://youtu.be/L4lAEHCnxQI
Code:
React App: https://github.com/suulcoder/adventure
Unity Game: https://github.com/suulcoder/adventureGame
- Juan, Yuan, Yu-Huai. (2017). Satellite-based entanglement distribution over 1200 kilometers Science Vol. 356, Issue 6343, pp. 1140-1144 DOI: 10.1126/science.aan3211
- Mars overview
- NASA's Mars exploration program
- Mars insight Missions
- Deep Space Networks (DSN)
- Deep Space Optical Communication
- Quantum Entanglement Explained for Beginners | Physics Concepts Made Easy