As for showing the difficulties through a simulation, we have developed our very own game: MARS OPS. You will have to attempt to communicate, from an Earth Laboratory to a Mars Communication Station.
You will have to build a device from scratch with laboratory items. Your MISSION is to succeed at getting the message across. We will show you the complications of Earth to Mars Communication through two different levels: Easy and Difficult.
a) EASY: Both planets are in the ideal position for communication.
b) DIFFICULT: There’s Solar Conjunction.
Phase 1: You put the Satellite together
Phase 2: You insert the message
Phase 3: The radio wave is sent
Phase 4(a): It reaches Mars and it ends with a congratulatory message
Phase 4(b): It hits the Sun and it ends with a failure message
HOWEVER
Because of the Solar Conjunction, NASA abstains from sending messages and commands to Mars whenever this phenomenon occurs. We believe this is not an ideal situation so we devised a solution.
To improve Earth - Mars Communication, mediator satellites are required. Our Solution offers the idea of adding FOUR satellites that would orbit the sun. These satellites would mimic NASA's Solar Orbiter's functioning. Our satellites would be positioned at 90 degrees from each other, and they would be in charge of transmitting the electromagnetic signals of a message when there is solar conjunction between Mars and the Earth.
This satellite network would be linked in such a way that, when an electromagnetic wave is sent from Earth or Mars, it would reach one of our solar satellites. Once there, the satellite would send it to all other satellites, like a broadcast, until it gets to its destination. This ensures that the message arrives as complete as possible.
MARS OPS is a simulation game programmed mainly with Unity (a cross-platform game engine / programming developer platform), but we also used:
— Blender for modelling
— Visual Studio for coding in C#
For us, most of the resources we used were informational, meaning we learnt from the information provided and inspired how we approached the project.
We used it to understand how communication with spacecrafts happens.
It informed us about the way NASA currently communicates with Mars.
It was crucial to comprehend Mars and the several missions that have been sent to the red planet.
Seeing the model availables inspired us to implement 3D models in our simulation.
It had a great impact in the design of the difficult level since it is the main obstacle when talking about communication with Mars.
For our proposed solution we also used the following resources:
It was useful for the understanding of satellites that orbit Sun and as a reference for our proposed satellites.