Our project uses a playful approach to the issue: the team designed a game that explores a highly probable future in which communication between Mars and our home planet has been enabled with ease (although not without any issues). We hope to raise awareness so that future scientists, engineers and software developers tackle the issue. This project is not only relevant because of its implications regarding the colonization of Mars (or any other planet that could sustain life): any project that aims to develop new technology will benefit humanity. It is a simple game, albeit it comes with an entertaining story!
We are physics and computer science students, so we naturally wanted to broaden our understanding of the technology that is being used to send messages in an interplanetary level. We used Java to program our game and we did most of the gaming art using PS and Piskel (an online tool). One of our main achievements was to learn how to create a game from scratch!
The data that was provided by NASA was very helpful because it gave us some insight as to what projects are currently being developed. They painted a general scene of the state of the art.
https://drive.google.com/file/d/1Nuoy4UUzKGP0yjRIKZl8tSb7uKSPvRk8/view?usp=sharing
https://drive.google.com/drive/folders/1CdCOB3vYPVRhmce_6h3hCkUo6HkQ7xng?usp=sharing
https://www.nasa.gov/mission_pages/tdm/dsoc/index.html
https://solarsystem.nasa.gov/planets/mars/overview/
https://www.nasa.gov/directorates/heo/scan/services/networks/deep_space_network/about