Breakthrough

Faster-than-light travel is the key to humanity’s dreams of inter-galactic space travel. Your challenge is to create an app, tool, game, or other interactive application that showcases both existing, as well as next generation/theoretical, breakthrough spacecraft propulsion in an engaging way.

Space Game Set

Summary

Among all the ideas we had and wanted to implement we thought about something more comprehensive. Instead of creating one game or one solution, we are initiating a platform that will allow us as well as skilled game and software developers to develop individual games for different age ranges in which different aspects of propulsion systems are introduced in applicable manners

How We Addressed This Challenge

More and more people are interested in games for entertainment, while using games in the education seems to speed the process and make it more effective than traditional methods.


Games seem to combine the different learning styles in one place.


Besides, the experience a game creates depends on the game type. They can be story based, goal oriented game, and/or educational/discovery types.


These are all amazing ways to share an idea or help spread a knowledge while targetting different age ranges and preferences in learning methods.

Our platform would also encourage and/or work with well-known studios to develop games based on popular characters and make them focused on the topic of space and propulsion systems for younger users (i.e Dora)


Our idea is a website that can represent a virtual playground. It will have two possible roles: A developer, gamer/user and explorers




  • The developers can create their own games and get support on that within the community.
  • The gamer/User profile can just enjoy the available games and learn through them.
  • Explorers is a status between the developer and user. It is a state based on experimentation, modeling and theory to come up with new solutions or just try something.


This will achieve the following:




  • the knowledge to space related topics in general and propulsion systems in specific better spread.
  • Aesthetically welcoming (many space-topic related websites have a very basic design)
  • Reduce (hopefully remove) the idea that knowledge about propulsion systems or the space is limited to "geeks"
  • Create more for innovation without necessarly having a deep understanding of the systems; rather learning and building in parallel.


The development is incomplete nonetheless this is what we aimed at:



  • Create platform that allows users to either become part of the development team or enjoy available games about propulsion systems.


As a demonstration we planned on developing an example of these games. It would be a Q&A where the player gets to collect a specific propulsion system's parts by answering questions. Each time they get a part they can read the explanation as well as play with it to see how it is from different sides, then continue to the next stage.

How We Developed This Project

We chose this challenge to explore propulsion systems and because it has the "creation" part.

Both team members would like to re-explore or re-train a skill they have.

Those skills are 3D modeling and development.


Our approach was determined by the goal. This said, Nabil worked on the 3D modelling being something he wants to upskill while Meryem focused on development.



The tools were:



  • Solid works
  • JS languages (React, node)


Our primary goal was to find (a) possible solution(s). The completion of the practical tasks for us, as a team, wasn't required since the aim of the whole participation is to provide solutions (ideas) and get our hands on the skills we wanted to advance.

How We Used Space Agency Data in This Project

We haven't. To learn about the propulsion systems we relied on online presentations or lectures.

Project Demo

https://docs.google.com/presentation/d/170ODk39AnbBbWGT-agOkizQrYwz3ldZSqmFGNK6fr9M/edit?usp=sharing

Data & Resources

Carnival slides

Tags
#WhyNot
Judging
This project was submitted for consideration during the Space Apps Judging process.