Breakthrough

Faster-than-light travel is the key to humanity’s dreams of inter-galactic space travel. Your challenge is to create an app, tool, game, or other interactive application that showcases both existing, as well as next generation/theoretical, breakthrough spacecraft propulsion in an engaging way.

InOrbit - A text RPG to understand space missions

Summary

InOrbit is a text based role playing game, web app developed using React JS. In the beginning of the game you are in IDLE state and you have a default fund of 10,000 rocket coins. Now by the latest version of our product, you have 4 destinations to go, Moon, Mars, Saturn and Alpha Centauri. You can choose any of them to launch to and you will then go through planning phase where you select launch vehicle, propulsion system etc. Then you go from ENGINEER stage to ASTRONAUT stage where you are made to do realistic tasks like staging, orbit insertion etc in a simple interactive way. Successful missions mean more funding. Failure might lead to bankruptcy so you have to wait for your salary.

How We Addressed This Challenge

We developed a web app which is a text based role playing game. The primary point is that we developed this for the children to get inspired and excited about space and the propulsion systems, current and future. This means we are inspiring a generation for good and possibly contributing for the future. It engages children in the working and usage of propulsion systems and showcases how we might need to invent new propulsion technologies to go further into space. We hope to create a complete realistic narrative on all the major space missions and to make our app reliable for any child to understand about space missions and the technologies used in them. We also hope to add age based narratives so that users from all age groups can understand the way things work without getting worried about technical terms. We have also added hyperlinks to all the technical terms inside the app so that users can make an informed choice in the app.

How We Developed This Project

We found it very interesting to know that we will be able to make children understand a concept that is usually difficult to understand through a very easy interactive platform.This was our inspiration in choosing the challenge. We have made a simple game that justifies the problem statement. We have used React js in creating our product. Our main users would be children between 12-17 years of age. As a team , one of the challenging problems that we faced was the fact that we were all in different places while developing the product. But we were able to push through and complete our goal. The final product is a WebApp demonstrating different propulsion systems in an interactive manner.

How We Used Space Agency Data in This Project

We were fortunate to use some of the information regarding various launch vehicle models, Thrusters, trajectory estimation in creating the realistic game flow for the Mars Launch, We could easily incorporate them as the Mars Reconnaissance mission data was in chronological order itself. The data helped to be confident in building the app without getting bothered about the reliability of our data.

Tags
#breakthrough #game #webapp #reactjs #propulsionsystems #missions
Judging
This project was submitted for consideration during the Space Apps Judging process.