The main causes of the problem: lack of necessary knowledge and experience of teachers in order to instill students' interest in astronomy; astronomy lessons are not taken seriously; there are few sources for easy and interesting acquaintance with the topic of space.
To solve the problem, an interactive game "No Space" was developed as a source for easier and more interesting acquaintance with the topic. The main idea of the solution: in the form of a game, to tell about how space and spacecraft are arranged, the physics of spacecraft flight, and the physics of planets processed in real time.
We used Unity Engine to produce interactive game expirience, also we used Blander for 3D models.
We used models of engines, planets, general information about planets, engines, rockets, and flight physics in the vacume of space.
https://drive.google.com/file/d/1w9OLY8NnuzIT6bWsK-aPuM6w3bUVe3vD/view?usp=sharing
https://www.slideshare.net/ssusera34685/powerpointstorecom-15-238732711
https://ntrs.nasa.gov/citations/20140000851
https://spaceplace.nasa.gov/all-about-mercury/en/
https://www.nasa.gov/sites/default/files/atoms/files/ionpropfact_sheet_ps-01628.pdf