Space Black Bears | Breakthrough

Breakthrough

Faster-than-light travel is the key to humanity’s dreams of inter-galactic space travel. Your challenge is to create an app, tool, game, or other interactive application that showcases both existing, as well as next generation/theoretical, breakthrough spacecraft propulsion in an engaging way.

Through the rocket

Summary

The project we are carrying out will deal with an app which will introduce new generations to a game style which will allow them to assemble their own rocket engine through a sequence of sections from existing designs of structure type, cooling system, nozzles, etc. And that the same app gives you different options from each of the above elements so that in the end it creates its own engine showing you a table of percentages regarding weight/push, stability, among others and in the end show a kinematics of how the rocket takes off and reaches a certain limit, the latter will be set given the engine that is assembly

How We Addressed This Challenge

We consider that the aerospace industry is taking on a lot of importance to this day, and it is increasingly important to understand the operation of various mechanisms that are present in our day, how our car works, how we transport ourselves from one place to another, and as we approach and be trying to make trips off the planet is already becoming a reality , in this case we want to give a simple but interesting explanation of how the engines and all the elements that make up a rocket work to take us into space, we want to create a certain interest towards this issue in the new generations so that we have a faster technological advance and that we are able to talk about the subject without it being something impossible to understand.  

How We Developed This Project

The project uses information from performing actual simulations of the behavior of each of the elements that make up a rocket engine using matlab for programming the design of the elements and then using the data obtained from it I have entered them in solidworks or NX to give them a modeling and thus create a variety of elements which can be assembled together to create the rocket engine later in the app , and in the end they are put in simulations in ansys to see how they react to the conditions given by the information of previous research and how they act on each element, this is clearly the development of how the data for the interface that was created in phyton is created to bring the app to life. 

How We Used Space Agency Data in This Project

NASA's information collected during the realization of the project was of paramount importance for the creation of the engine elements as they indicated the conditions under which the rocket was to operate and thus make more accurate calculations and close to what could be the real thing. 

Project Demo

https://youtu.be/jUSdRG2HAKM

Data & Resources

https://www.grc.nasa.gov/WWW/K-12/rocket/rockpart.html

https://www.grc.nasa.gov/WWW/k-12/VirtualAero/BottleRocket/airplane/rktparts.html

https://opensource.com/article/18/4/easy-2d-game-creation-python-and-arcade

Tags
#rocket #evolve #ChihuahuaEngineers #BlackBears
Judging
This project was submitted for consideration during the Space Apps Judging process.