Ungravity has received the following awards and nominations. Way to go!
At the start of the game we provide with a backstory of how our planet Earth has been destroyed and deprived from what it was back then as a healthy, stable planet. As well as a poem of the aftermath to persuade people to start taking action, if not this would be our next step towards humanity, our game. The game implies how to sustain other planets from our solar system based on their characteristics even though it is quite impossible to achieve by the state of lack of knowledge in technological advances, but this game is like a what if, what if we had the opportunity and availability to colonize such planets. As you sustain and make progress on those planets, you are at the same time learning how to take care or resources and use them wisely, not send them to waste. As well as to implement your innovations that you do with the character "developer" created in the game put to test as an example.
The idea of making our very own video game really excited us and we started to have many ideas that were influenced by many movies such as interstellar, the martian, and many other movies that were related. Not only that but, we were also inspired by video games such as identity V. After we settled our idea, we started designing what our project would look like. We started to make designs of our character, the game itself and other things found in our game using tools like pixlr.com . Not only did we made designs, but we also composed our own music, poem and a trailer for our video game. Overall, we decided to use unity for our game and html language to code our game.
The project itself was very hard and exhausting, but we were very motivated into making our project. As a result, we are very proud of what we were able to make.
To be able to make a video game we made some research about the topics we were going to cover, to gain knowledge about what we wanted to reciprocate for our users. For example, because of the extinction of the Earth, our characters move to the planet Mars; from moving there, our characters should know how to take care of the Earth. We use Earth data (https://earthdata.nasa.gov/) to have more knowledge about the oceans, vegetation processes and data, etc, and make Mars a sustainable planet to live. Nasa information maintains us updated of the outside, how the planets are, what you can find and the probabilities of living there, these all influence the progress and decisions of our project, specially when describing the spaceship and planets structures.
https://www.nasa.gov/feature/metal-with-memory-shaping-the-future-of-aviation
https://eyes.nasa.gov/curiosity/
https://www.nasa.gov/audience/forstudents/k-4/stories/nasa-knows/what-is-the-space-shuttle-k4.html
https://www.nasa.gov/returntoflight/system/system_STS.html
https://spaceflight.nasa.gov/history/shuttle-mir/spacecraft/s-orb-sscomponents-main.htm
https://www.nasa.gov/feature/jpl/follow-nasas-perseverance-rover-in-real-time-on-its-way-to-mars
https://www.nasa.gov/topics/solarsystem/index.html
https://www.nasa.gov/topics/moon-to-mars
https://solarsystem.nasa.gov/planets/venus/overview/
https://solarsystem.nasa.gov/planets/mercury/overview/
https://solarsystem.nasa.gov/planets/jupiter/overview/
https://solarsystem.nasa.gov/planets/saturn/overview/
https://solarsystem.nasa.gov/planets/uranus/overview/