Scientific information can often feel inaccessible, especially to young learners. Abstract concepts can be difficult to understand. Numbers can feel overwhelming. Also, the scientific resources can feel boring and complex. All of these things can make learners lose interest or feel that it's impossible to learn.We tried to solve this problem through our game, by making it simple, interactive, easy to use and engage with the information.
We used scratch to build this project. We used the simple concepts of programming in Scratch such as adding images as backgrounds , asking and waiting for the answer to make the project more interactive ,and the actual coding of the project.
We used NASA websites images and information in the game.
https://drive.google.com/file/d/1hrMM2bCjoohTJIvKSlZYupZ7vFWgMvmx/view?usp=drivesdk
Sources: https://solarsystem.nasa.gov/planets/jupiter/overview/, https://nssdc.gsfc.nasa.gov/planetary/factsheet/jupiterfact.html, https://www.planetary.org/multimedia/space-images/jupiter/20120906_jupiter_vgr1_global_caption.html