Create a Mascot

The world is full of scientific information that can help us make informed decisions and take action. However, that information is not always accessible to young learners. Your challenge is to create a mascot that can help make learning about Earth and space science more fun and welcoming for younger audiences.

Let’s learn with Sal-E

Summary

Team Earthbeats is addressing the CREATE A MASCOT challenge under the CREATE category; specifically our mascot, Sal-E, will target primary school students in the age range of 9-13 years old. Sal-E aims to teach abstract scientific ideas to students in a fun and engaging way.

How We Addressed This Challenge

Education is becoming more and more digitized, especially with the COVID-19 pandemic, schools and colleges alike have had to change their lesson deliveries to online learning. There is no doubt that students are struggling to engage with the content, while some are failing to participate all together due to distractions and other factors such as lack of internet connectivity. According to a report published in The New York Times, teachers at some schools have reported that more than half of their students are not participating in the online classes [1]. This means that students are not only falling behind in their learning, the sudden shift to online learning can also take a toll on their mental health [2].


Our mission is to create a learning platform for these students so they can learn quantitative skills in Mathematics and Science in a fun, challenging and engaging way. Mascots have been used in classrooms and are even used by businesses to increase the engagement customers have with the brand. Children in particular identify with mascots, they consider mascots to be their friend; when used in learning, mascots help entertain, they pose questions in fun ways and get the students to come up with creative solutions to the subjects they are studying, and they also help relax the students which in turn makes them more receptive to learning more complex topics [3]. 



We propose an interactive web application created using WordPress, and using HTML, the application will be fully functional with the interactive mascot Sal-E who will guide the users through the lessons and give pop-quizzes and tests to make sure the user is still engaging with the content and understanding the content. A sample lesson plan would be to have Sal-E explain how volcanos work, this course would feature a lot of animations with some comedy as well to make the student more receptive to learning the content. To create Sal-E, we used an open source 3D graphics design software called Blender. Other renderings of Sal-E were created using Vectary software. Once Sal-E was rendered, the next step would be to export the rendering to the HTML code of our interactive web application.


Once this is completed, the lesson content and structure would be added to the back-end of the web application, and the pop-quizzes, tests and dialogue would be programmed next. In order to allow the end-user to interact with the web application, we added JavaScript to the HTML code. 

How We Developed This Project

Why this challenge:




  • The members of Team Earthbeats each have different skillsets and qualifications, this was a wonderful opportunity for collaboration and learning as we got to explore different fields of engineering and how we could apply them to our solution.
  • Shaping young minds - Having an interactive mascot that can make complex scientific ideas understandable for young children will give them more confidence when they study science or mathematics, which in turn might inspire them to pursue a career in the sciences in the future.
  • There were a lot of considerations when deciding on the character, we had some great conversations and did a lot of research to ensure we came up with a fun, engaging mascot.


Approach:




  • Brainstorming - This involved researching educational mascots, as well as researching what shapes would be best suited for the mascot so that we could ensure students would like the mascot design we created.
  • Rendering - Once we had a rough sketch of our mascot, we digitized it and used 3D rendering software to bring Sal-E to life.
  • UI - The next step was to decide exactly how we planned to create the learning platform. We decided to create an interactive web application.


Tools:




  • Vectary - 3D modelling software
  • Blender
  • Prezi
  • WordPress
  • w3schools.com
  • Youtube
  • Nasa website
  • Unsplash.com
  • Bensound.com
How We Used Space Agency Data in This Project
  • Nasa.gov/multimedia/imagegallery/index.html
  • https://spaceplace.nasa.gov/volcanoes2/en/
Project Demo

https://drive.google.com/file/d/1WNxiVOLbpQqfTgQtFkWboLT1bWCfqp_J/view?usp=sharing


backup link - https://monosnap.com/file/uVMHooqJ1L7JskM1CGDnH1IsyDpxDB

Tags
#education #mascot
Judging
This project was submitted for consideration during the Space Apps Judging process.