Create a Mascot

The world is full of scientific information that can help us make informed decisions and take action. However, that information is not always accessible to young learners. Your challenge is to create a mascot that can help make learning about Earth and space science more fun and welcoming for younger audiences.

CandrikaTess

Summary

The mascot we developed is fictitious based on the TESS satellite, transformed into a human made in digital, it has been named Candrika Tess (cantrika in Sinhala means satellite). Candri is a happy, funny character, sure of herself and opens the curiosity of young people between 7 and 12 years old. She has characteristics that make her look like the heroine that NASA showed. A galactic vigilante.Candrika wishes to give way to the new generations to the scientific world, adequately giving them their knowledge of the universe showing optimism, trust, integrity, ethics and excellence.Candri will help NASA reach the public through videos that minimize information to interact with the public.

How We Addressed This Challenge

We developed a fictional computer-made humanoid mascot based on the TESS satellite, thus calling it CandrikaTess (where candrika in Sinhalese means satellite). Our Candri is a cheerful, funny, self-confident character who feeds the curiosity of a young audience between 7 and 12 years old. Aesthetically, she is a slim 14-year-old girl with tanned skin, blue hair, green eyes, with satellite panels as wings and on her arm an antenna with the NASA logo as a shield, details that can easily be associated with CandrikaTess as the heroine that brought to light NASA. A galactic vigilante.

Candrika's desire is to open the way to the new generations in the scientific world, offering them in an appropriate and friendly way her knowledge of the universe, demonstrating optimism, trust, integrity, ethics and excellence.

Candri can help NASA reach a smaller audience through videos that simplify the information as well as interact with the observer by asking questions and making them feel comfortable with what they see.

How We Developed This Project

We were debating what children would like to see on screen more, we came to the conclusion that a superhero is what most captures their attention. therefore we decided that a hero was what we needed. Each group did their part and technological tools were used for drawing and creating slides.

How We Used Space Agency Data in This Project

Our proyect was based on the satellite known as "TESS".Well, we use the space agency data in this ways: we used the video "Highlights From TESS's First Year" to get information about TESS and do the video, and we used the photos that are in the webpage about the satellite as a base of our mascot

Tags
#satelite#TESS#mascot#human#mascot_humanoid#girl
Judging
This project was submitted for consideration during the Space Apps Judging process.