This project gamifies the learning process. Students engagement can be ensured because of the gamification. When user clicks on an option wether right or wrong, an explanation is provided.
The Mobile application was developed using Flutter Framework by Google Inc. for the front end. The apps data is fetched from Firebase serverless online database.
Since the app is an E-learning app about space, all the space images was fetched from NASA galleries.
bibliography:
nasa.gov
google.com/images