We have developed a project to expedite the ever-increasing curiosity of people about our solar system, the nature of space and its surroundings. With a view to achieving this target, we have come up with the exhibition of our project under the "Putting the Art in Artemis" challenge from the category "Create". Each segment of the project serves a different purpose than the others.
Since the very beginning, people have wondered about space gazing at the starry sky overhead. With the advancement of technology, scientists have achieved it up to a great extent. Nonetheless, curiosity of people have only increased over time. It is the dream of everyone to see for themselves what is actually out there and they can visualize exactly that through our project. We want to engage people, especially youngsters with recent discoveries, challenges of space mission and virtual exploration in an artistic, creative and hands on manner. We hope that our project will trigger the adventurous minds to spread their wings into the vast and explore the outer world.
Inspiration and Approach:
Our motivation was to engage enthusiast people, specially young learners and kids with Space and Mars missions, exploration history and interesting findings through an artistic and educative way.
We chose Deep Learning algorithms, VR technologies and 3D Modelling techniques to combine a bunch of mini projects at one place to approach our solution. WE ARE GONNA LIVE THE ART!!!
Technologies used:
1) Machine learning Algorithms
2) Deep learning
3) Virtual reality
4) 3D modeling
5) Computer aided animation
Softwares used:
1) Unity3d
2) Blender
3) PyCharm
4) MS PowerPoint
Platform used:
1) Google Colab
Coding languages:
1) Python
2) JavaFX
3) C#
Challenges while coding:
1) It was hard to deploy the machine learning app into a backend because this app uses real time deep learning manipulation
2) Some 3D models from Nasa's site was not merged into complete one.
3) We had challenges how to incorporate 3d modeling in an artistic way
Achievements:
1) We deployed the project on google cloud platform that provided us cloud GPU support
2) We used blender to merge the separate parts of models and turn them into a complete model
3) Used our own imagination of how we want to see the mars and space in future
Our project is segmented in different parts serving different purpose and we have used various resources provided by NASA in all segments.
3D Models:
1)https://nasa3d.arc.nasa.gov/detail/curiosity-clean
2)https://nasa3d.arc.nasa.gov/detail/perseverance-glb
Image Filers and Textures:
1) https://nasa3d.arc.nasa.gov/images
3)https://www.nasa.gov/multimedia/imagegallery/index.html
VR 3D Audio: