Beyond history has received the following awards and nominations. Way to go!
We developed a new method of storytelling that combines education and entertainment, we will be using a digital tool(build box). People need to be aware of the global problem(sea levels rise), also it educates people about ocean warming and its impact on the environment, on the other contrary, since its part of earth science it will help with understanding how natural processes affect us and how we may affect them. It allows the player to live the mission online, and make him more capable of critical thinking and taking action about crises and natural disasters. I hope that the effect of telling the story in this method will be reflected in the way the players think and make them aware and educated enough to limit harmful human activities.
We picked this challenge because we are interested in earth science, and to zoom in NASA's studies of earth. our approach was designing a game using (Buildbox) Ocean Melting Greenland. We used Vyond to make a prototype website. Jet propulsion laboratory website. and PowerPoint. We wrote an open-ended story because the mission is a 5 years mission started in 2016 and still ongoing and because open-ended stories allow the reader(player in the game) to use his imaginations and hope.
We used NASA's data to get more information about the mission, the investigation, and the results. This data represents the claim and evidence for our chosen topic. While doing our research " Greenland Large Melting is early summer" article from JAXA's website helped with understanding the issue more.
https://omg.jpl.nasa.gov/portal/
https://omg.jpl.nasa.gov/portal/about-en
https://omg.jpl.nasa.gov/portal/about-en
https://omg.jpl.nasa.gov/portal/browse/
http://www.swing2app.com/?