We have developed a game that removes debris from space by discharging it with the Catcher into the atmosphere of the earth, where the debris is burned. Our team considers this to be important because garbage collection will reduce the risk of collision of objects launched from the ground with garbage. Also in the game, we show the consequences of a collision of satellites that turned into a huge amount of potentially dangerous pieces of garbage.
Due to the fact that we are at the stage of space development, the problem of space debris is very urgent. We used languages and platforms such as javascript, html, css, webstorm, TLE.
We used data from celestrak.com
Our Demo.
We used data from celestrak.com