Development of a gamification application that encourages, motivates people to help the environment in a fun way. The main focus is really to help in the part of increasing the planting of trees, where the user dynamically fulfills challenges and accumulates points. Your availability would be in the PlayStore for everyone to access, whose goal is really to help the planet.
The inspiration was to be a unifying event, and offers the opportunity to generate several ideas and promote teamwork and everything with a good purpose. The choice of this theme was due to the concern with the planet, which at the moment practically needs the assistance of the population. For the development of the project, the following tools were used: the Canvas found on the Sebrae website to prepare the planning, Linktr.ee to unify the links of the social networks of the project, the Marvel platform to be able to simulate the actions of the application , video editor iMovie, Canvas design platform, Youtube for video posts, the Discord tool that allowed communication with everyone at the event, and finally for the C # programming language.
With NASA's satellite monitoring services, it will be possible to identify points of scarcity of trees and heavily damaged places, where through an API apply this in the application to obtain this information in the game, in addition to being able to expose through photographs of the biological part, with the intention to even provide information to the NASA platform, as research is always well regarded.







Monitoring services through NASA satellites. Depending on whether you can even determine points of fires, which is a situation that causes a lot of damage to nature, because with infrared data considered more sensitive when there are the passages of the Suomi NPP and NOAA-20 satellites at night, it will allow the detection of fires in real time (MONGABAY, 2020).